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Subject : Prototype Warrior Class Guyver Unit
Designation
- Code Name : WARRIOR GUYVER /
Host Name : Jason O'Conner
Subject
- Sex : Male / Hair : Red
/ Eyes : Blue / Age : 29
(Biological Age: 25)
Human Form
- Height : 189 cm (~6.2 Feet) / Weight : 84
kg
(~185 Pounds)
Armored
Form
- Height : 212 cm (~7 Feet) / Weight : 363
kg
(~800 Pounds)
Status
:
Declared enemy of Chronos and member of the ACTF
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Description:
The subject is a prototype Warrior Class Guyver
Unit,
the first in what would have been the ultimate class of combat
armor
for the Creators, if not for the intervention of the Guyver
Zoalord. Now
the power of this unit has made the Warrior Guyver our greatest hope
in
defeating Chronos once and for all. |
History:
A 5th generation Irish American and
son
of a 2nd generation cop, subject grew up with a strong sense for
justice
and honor that coupled with his sense for adventure led him to join
the
military, eventually becoming a member of the U.S. Special Operations
Command
(SOCOM).
Faithfully
serving his country in that capacity for six years before returning
to
civilian life,
shortly
after becoming engaged to his fiancée Fiona Carter, and becoming a FBI agent. A years later
on
the very day Jason was to be married, Chronos declared war upon the
world
and for reasons not yet known Archanfel himself attacked the church
the
wedding was taking place in. Consequently, the subject's entire family
and
fiancée were killed on that day. The subject
survived and eventually joined
the ACTF, replacing agent Atkins as the watcher for the then only ACTF
Guyver,
Guyver US. This put the subject into the precise position that
ultimately
led him to become the Warrior Guyver.
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Psychological Profile: Before
the
start of the Chronos war, the subject was a relatively normal well
adjusted
individual, possessing the standard profile of a successful FBI
agent
with military background, though he did possess a slightly above
normal
aggressive tendency but he successfully channeled that into his work
and
easily controlled it with his strong moral code. But the trauma
caused
by the death of his family, friends, and fiancée had resulted in an
almost primal rage that the subject barely controlled by his
strength
of will but served him well in his battles against Chronos forces,
where
ruthlessness was required for human survival against the Chronos army
of monsters. Only his strong moral core prevented him from losing all
control after becoming the Warrior Guyver, as the unit stimulated
him
to fight even more but only time will tell if this will continue to be
the case. |
Present estimates of this Guyver type abilities have been
compiled
and summarized below.
-PHYSICAL STRENGTH:
Subject's physical
strength has
been estimated to be four times greater than a normal standard
Guyver's,
granting the subject the approximate strength of 400 men.
Though use of the Gravity
Shield
can augment subject's physical capabilities, dependant on level
of
gravitational energy charge, by channeling of gravitational
energy to
boost kinetic energy of punches and kicks, or by augmenting
gravitational constant around subject's immediate area and
effectively
making nearby object's easier to move.
-POWER/STAMINA:
The unit's natural
Bio-Boost
process is enhanced with an advance HSL (Hyper Space Link) power
system and improved C.M. regulating efficiency that greatly boosts
the
energy generated during the Bio-Boost process and gives subject
unlimited
energy reserves by continuously siphoning energy from Hyper Space
to
maintain the process at peak efficiency, granting subject unlimited
energy reserves and stamina. This system is so efficient that the
subject
does not need to rest or eat while using the unit and will not starve
even with the unit deactivated.
Use of the Gravity Shield also allows
subject to
supplement energy reserves with absorbed gravitational energy.
-SPEED:
The Bio-Boost
process
greatly increases host metabolism, along with information
processing
enhancement due to C.M. interface, and the unit's ability to
manipulate
its effective mass, momentum, and surface friction grants subject a
running
speed of 0-770 MPH, with a sustainable max. of ~1200 MPH under ideal
conditions, and a max. acceleration factor of ~22 G's. Flight is
attained through gravitational control, just like a standard
Guyver, but
the subject's superior power and armor technology lets the
subject
attain a flight speed of 0-3,000 MPH, with a sustainable max of
3,750
MPH with the use of the Blast Shield, and a max. acceleration of
~44 G's. Enhanced Metabolism and CM interface also grants
subject an enhanced reflex speed of 20-200 times normal human peak.
Use of the Gravity Shield
can
greatly enhance the subject's speed, dependant on how much
gravitational
energy it has stored up, but can potentially allow the subject
to
achieve near light speed subluminal travel or F.T.L. via
wormhole
generation and/or spatial warping. Though normal sustainable
flight
speed can be increased from 3,750 MPH to 6,000 MPH, and a max.
acceleration of ~55 G's with the use of the Gravity Shield.
-TELEPORTATION:
Similar to the Gigantic, the
subject can control his unit's ability to access hyper space to
physical
send himself to and from hyper space and thus use hyper space to
teleport himself virtually anywhere he wishes at will. Though
the exact
range of this ability is unknown the subject has successfully
traveled
distances of up to millions of miles to and from deep space with
apparent ease and could potentially travel anywhere he wishes
throughout
the universe. This ability can also be extended to whoever or
whatever
the subject is in close physical proximity to by creating a
spatial warp
that tunnels through hyper space and protects whatever is being
transported from the intense energy filled hyper space, but
unlike the
subject's normal teleportation this ability seems to be limited
to
planetary distances. Possibly because the tunneling effect of
the
spatial warp breaks down over longer distances and could thus
expose
whatever is being transported to the energy filled hyper space.
DEFENSE SYSTEMS
-HYPER SENSES:
Subject's unit
greatly
enhances his senses far beyond the normal limits and range of a
human,
but the unit's advance C.M. link to the host brain also lets it help
process
the sensory information to the point the unit seems to provide the
host
with a kind of HUD (Head's Up Display) or augmented perception.
Providing the host with tactical
information and keeping track of both friend and foe activity with
ease. This combined
with the unit's own 3D sensory orb system, the roving metallic orbs
located
on either side of the subject's head, grants subject a near
omnipotent
awareness of his environment. Since the hyper sensors can also sense
through
obstacles, within its active sensory range, it is nearly impossible to
surprise
Subject in battle. The range of the Hyper Sensors have been estimated
to
be approximately 500 meters (~1640 Feet) for active perception and up to
a hundred times that for passive perception.
-DURABILITY:
Subject's bio-armor is
far more advance than a standard Unit's, containing C.M. elements
that
make it not only more dense but far more stable and adaptable.
The
armor can actually learn from damage to make the unit resistant,
if not
immune, to attack. Granting the armor with over twice the
natural
durability of a standard Guyver's armor and immunity to even
Enzyme
acid. Any damage sustained is also regenerated at a rate
ten times
faster than a standard Guyver's norm.
Defense is
further augmented by a continuously generated body shaped shield
aura,
an extra secondary shield that protects subject's Control Medal,
that allows
subject to survive anything up to a full double mega smash level
attack
with minimal damage and can reinforce subject's physical integrity
when
necessary. This defensive field is also an integral part of the unit's
ability
to adapt and thus can also be optimized to help make the subject
resistant to attack. So in effect the longer the subject is in a
battle
the harder it becomes to damage the subject.
Though this also means
initial
attacks can have far more effect than later attacks and a
surprise
attack would also increase the reaction time his unit needs to
optimize
his defenses, potentially leading to greater initial damage.
Such as the
first time subject had withstood the full power of a Bio-Titan's
plasma
cannon, a weapon that easily rivals a standard Guyvers full
double mega
smash, resulted in the subject nearly being blasted in half as
the beam
burnt its way completely through his stomach. However this
instance also
demonstrates how effective the subject's defensive systems truly
are as
the body shield preserved his structural integrity so well that
subject
was still able to effective fight the Bio-Titan and would have
clearly
won if the battle had not been interrupted.
The subject can also use
and maintain a blast shield, normally
produced by all Guyvers only upon activation, at will, to allow
subject
to withstand an attack of up to 10 times more powerful than a standard
Guyver's Single Mega Smasher. A third energy shield, produced
with a combination of the Unit's
gravitational power and blast field, can be generated to quadruple
total shield
strength and allow the subject to withstand anything up to ~1/4 the
destructive
power of a Giga Smasher. Finally the subject can create and maintain a
Pressure Cannon as a directional shield, which he can focus the power
of
his other shields to produce a directional defensive field capable
of
letting the subject withstand anything up to a single Giga Smasher
blast
from a Gigantic by deflecting the majority of the beam around the
subject.
The Pressure Cannon by itself can only provide a directional shield capable of deflecting an attack
equivalent
to the power of ten combined standard Full Double Mega Smashers, by
refracting
most of the energy around the subject.
-BLAST
FIELD SHIELD:
The
Blast Field is a
phenomena of Guyver dimensional manipulation technology produced
by a
Guyver Unit transitioning between the Boost Dimension (a.k.a
Hyper
Space) and normal space. The effect of which is used by standard
units
to protect the host from harm while the unit bio-boosts the
host. Subject's
unit possesses the ability to manipulate the dimensional
barrier to
produce this effect without having to transition his unit to or
from the
boost dimension. Consequently, the Subject can use his
blast field as a shield at will and can maintain it indefinitely
since
it power comes from hyper space and not from the unit itself. This
enhances
the subject's ability to deflect attacks and lets him withstand even
multiple Mega Smasher level attacks of up to 5 times what his body
shield
alone allows him to withstand. The shield itself, due to its
dimensional
nature and design purpose, allows the subject to generate a Gravity
Shield.
Letting the subject better withstand gravitational attacks and
can
combine it with his own gravitational power to produce a third
Barrier
Shield, similar to Barrier Shield produced by the Gigantic
Unit.
-GRAVITY
SHIELD:
The
dimensional
manipulation produced by the Subject's Blast Field grants the
subject
the ability to produce a gravitational energy manipulation
matrix that
is simply called the Gravity Shield. The capabilities of which
extend
far beyond it's basic premise of storing and redirecting
gravitational
energy. The shield actually acts similar to the Gigantic's Power
Amplifiers, allowing subject to not only absorb and store
gravitational
energy but also to manipulate gravity energy in virtually
whatever way
the subject may will it. This is what allows the subject to
generate a
Barrier Shield similar to the Gigantics and to manipulate
space/time
around subject with the gravitational energy. The stored
gravitational
energy itself can act as a shield that along with the Barrier
Shield can
vastly increase the subject's defensive capability to withstand
even
multi-megaton nuclear level attacks.
WEAPON SYSTEMS
-HEAD BEAM:
The Head Beam Infrared Laser Orb is far more
powerful
than a standard unit's and can fire a beam with 10 times the power
of
a normal Guyver's head beam. Making it twice as powerful as the
Gigantic's
main head beam and powerful enough to kill most hyper zoanoids. The
beam
is even effective against the Gigantic Armor. Additionally the subject
can
also channel his bio-energy through the head beam for additional
effects
ranging from stunning an opponent to transforming the head beam
into a
laser like plasma beam with up to 1/10 the power of a Mega
Smasher.
-GRAVITATIONAL POWER:
-HYPER KINETIC MAGNIFICATION: Subject can focus
his
gravitational power, just like a standard Guyver, to augment his
physical mass momentum energy when performing a physical attack
to
magnify the power of a punch or kick by approximately three
hundred
fold. Combined with subject's greater mass/density and speed,
allows the
subject to defeat even a Zektole's impact absorbing armor with a
single
blow, but the subject can also channel gravitational energy from
the
Gravity Shield to further boost the power of his blows for
extreme
effect, the upper limits of which are unknown but can easily
rival a
Mega Smash with the equivalent of raw kinetic energy.
Such is the power of
the
subject's blows that even without physical contact the force of
the blow
can project through the air like a cannon blast.
-PRESSURE CANNON: Subject, can focus his unit's gravitational
power, from
the Unit's gravity control orb, through his hands to produce a
gravity
weapon called the Pressure Cannon, a compressed virtual
mini-black hole
that produces a shock wave as it evaporates on its way to its
target.
Since the subject's unit can generate and manipulate thirty
times the gravitational energy of a standard
unit the power of this weapon is far more powerful than a standard
Guyver's.
Allowing the subject to fire either a single massive Pressure Cannon,
similar
to a Gigantic's, with up to thirty times the power of a standard
Pressure
Cannon and is capable of destroying a skyscraper, or a triple pressure
cannon
with ten times the power of a standard Guyver's each, or can produce a
hail
of approximately 20 per second, similar to a Zoalord's gravity bullet
attack, with half
the power of a standard Guyver's pressure cannon each. Since this
weapon
essentially focuses enough gravitational energy to fold space in on
itself
it can also be used defensively, if held and not fired, to refract even
light around and away from subject.
Use of the Gravity
Shield
can be used to amplify the power and flexibility of this weapon
to the
point the subject may even be able to create a true black hole
attack.
-PRESSURE
CANNON
PUNCH: Subject can produce a Pressure Cannon and then place
it in
front of his fist to add its power to a punch, usually to assist
in
penetrating an opponents defenses for a 1-2 blow effect.
-MEGA PRESSURE CANNON: Subject has the ability to
channel
his bio-energy and body shield energy to super charge a pressure
cannon
and boost its destructive power to the equivalent of a standard
Guyver's
full double Mega Smash. A powerful attack but, since it draws its
power
from the subject's bio-energy and body shield, it can leave subject
vulnerable
to attack while charging up for this attack.
-HYPER CANNON PUNCH: Subject can combine the power from the Mega
Pressure
Cannon with his Hyper Kinetic Magnified Punch to produce an attack
equivalent
to a Gigantic's Gravity Knuckle Punch. But this too leaves the subject
vulnerable to
attack while charging up for this attack.
-GRAVITY CANNON
PUNCH:
Subject can absorb and unleash the energy of his gravity shield
through
his fist to produce an incredibly powerful directional discharge
of
gravitational energy. Power varies with how much energy subject
has
stored up in his gravity shield but effects can range from the
equivalent to a Gigantic's Gravity Knuckle Punch to the kinetic
equivalent of the Giga Smashers.
-GRAVITY SHIELD: The subject's
Gravity Shield
effectively boosts subject's Gravitational Powers to potentially
incredibly powerful levels. The most immediate effects of which
allow for
the generation of a Gigantic like Barrier Shield to augment
defensive
capability and increasing overall gravitational power by a third.
Additionally stored gravitational energy can be used as a shield
or
channeled to produce or boost other gravity based abilities.
-HYPER SMASHERS:
Subject's Chest Smasher Cells are more advance than a
standard Guyver's and has a far greater charge capacity, allowing
these
weapons to fire a beam five times more powerful than a standard
Guyver's
and can maintain them for up to 10 seconds before needing to
recharge
the Smasher Cells.
-POLYMORPHIC VIBRATIONAL SWORDS:
In
place
of the standard Guyver vibrational swords, Subject's unit is
equipped
with a special virtually unbreakable shape shifting vibrational
alloy
that the subject can manipulate at will. The standard configuration
of
these weapons is a standard pair of elbow swords and an additional
pair
of forward spike swords. The unit's chest spike is also composed of
this
special material and can be extended just like a Gigantic's for a spear
like attack. The maximum range of these swords is 3 meters (~10 feet)
when
the mass of the forward and elbow swords are combined. Subject can
also
temporarily combine the mass of both pairs of swords from both arms to
form a single sword of up to 10 meters(~33 feet). The full range of
these
weapons abilities have yet to be determined but they have shown
superior
strength and tolerance levels than that of any other known vibrational
weapon.
-HYPER SONIC BUSTERS:
The unit's sonic weapon emitters are more advance
than
a standard Guyver's, showing greater versatility and power. Radius
of
attack can range from 5 to 160 degrees and intensity ranges from a
low
hum to ten times that of a normal Guyver's. Making them capable of
killing
zoanoids up to the hyper class. The energy from the subject's body
shield
can also be focused through this weapon to produce kinetic energy
pulses
for added punch and/or use in the vacuum of space
-ULTIMATE
WEAPON:
Subject's
Gravity
Shield is also its greatest weapon with ability to store and
manipulate gravitational energy
on a massive scale, both
from the unit and any external source. The potential power of this
ability
is enormous as given time the subject can easily store enough
gravitational
energy to produce multi-megaton nuclear scale attacks and is what
ultimately
allowed the subject to defeat the Guyver Zoalord by using its own
gravitational
power, along with the power of many Zoalords and other standard
Guyvers,
against it. The only limit to this weapon is the
strain it takes to control all that energy can cause a severe feedback
to
the Subject's C.M. that can ultimately destroy him but so far only the
power of a Guyver Zoalord has overloaded the C.M. enough to damage it.
The subject can also
use the
Gravity Shield to manipulate space/time for either a destructive
warp
effect, similar to what Zoalords like Imakarum are capable of
producing,
or create a time dilation effect that can be used to slow
opponents,
with a range and intensity dependant on the power level of the
Gravity
Shield.
OTHER SYSTEMS
-CONTROL
MEDAL:
The unit's Control Medal is the single most important
component
of a Guyver unit, regulating and controlling the Guyver unit and
all its
functions. Allowing the host, through a direct link to
the host brain, to control the power of the Guyver. The Subject's
Control
Medal is far more advance than a standard Unit's, essentially a
pyramid
shaped variant that is composed of four partial C-Units
that have been combined to produce a more powerful combined parallel
processing
Control Medal. This explains how unit can function at such high power
levels without the added C-Unit layers utilized by the Gigantic type.
The Unit's HSL power system also resides within this Control Medal and
helps
explain how the CM can maintain it's own energy shield, separate
from
the rest of the Unit defensive systems, as well as granting the
CM the
unique ability to auto teleport itself into hyper space to avoid
destruction. Though even if damaged the Warrior Control Medal is
capable
of regenerating itself so long as a single one of its four
C-Unit
segments remains intact and fully functional.
The Subject's armor
actually serves as a fifth C.M. segment since it contains C.M.
elements
and thus reduces the strain of continuously controlling the
Guyver
Organism and helps grant the subject his ability to rapidly
adapt to
attacks.
-STEALTH SYSTEM:
The Unit's body shield system also grants the subject
with the ability to turn invisible or appear to be just about
anything,
like a chameleon. This later ability is further enhanced with the
ability
to project holograms.
-POWERED DOWN STATE:
When subject's C.M.
is
damaged the unit loses full access to the HSL system, which is
contained
in the C.M., and forces the unit to default to the standard
Guyver
system of siphoning energy from the boost dimension via the
Gravity
Control Orb. This reduces available energy and gravitational
power to
the levels of a standard Guyver but the unit can adapt by
adopting a
powered down form that is similar to a standard Guyver's in both
overall
form and capability. Though due to the need to regenerate the
main C.M.
and loss of the ability to teleport means the unit must stay
active
until the regeneration process is complete, which depending on
the level
of damage can take several days.
-OTHER ABILITIES:
The Unit, since it was originally
designed
for a Creator host, has granted the subject with a level of telepathy
that
lets him communicated with none Guyvers and read minds well enough to
communicate
in languages he himself does not know. The subject also has the
potential
to time travel by using his ability to teleport, boosted by a Creator
device
known only as the Portal, while already within hyper space to access
other
time periods. Though it will require a major event to weaken the
normal
temporal barriers enough to allow true time travel, as otherwise the
subject
would only be able to access alternate reality timelines.
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Subject's Normal
Armored Form
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Subject's
Damaged
C.M.
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