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Subject Classification:
Warrior class Guyver enhanced
Hyper Zoanoid
Class: Warrior Guyver / Hyper Zoanoid
type
Designation - Code Name: WARRIOR GUYVER THANCRUS
Human Form - Height:
189 cm (~6.2 Feet) / Weight:
86 kg (~180 Pounds)
Zoanoid Form
- Height: 221 cm (~7.3 Feet)
/ Weight: 890 kg (~404
Pounds)
Armored Form - Height:
212 cm (~7 Feet) / Weight:
400 kg (~882 Pounds)
Armored Zoanoid Form - Height:
259 cm (~8.5 Feet) / Weight:
890 kg (~1958 Pounds)
Previous Status:
Official Hyper Zoanoid type
Present Status:
One of the Most Powerful Guyver
Zoanoids
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Subject's Warrior Guyver Enhanced Zoanoid Form
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Reference Zoanoid Type:
This type was designed by Dr. Valkus. Thancrus is a high speed combat
zoa-type, made to excel in hand to hand combat. Equipped with Vibrational
hand swords, Thancrus is the deadliest of the Hyper Zoanoid Team Five in
close range combat.
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Description:
During the Battle for the Warrior Guyver units in the crashed alternate
universe Gen ship in Australia, the subject was accidently merged with a
Type 2 Warrior unit. To our advantage the subject is among the fastest
beings on the planet and among the most powerful. Granting us a weapon we
can use for assassination.
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Present estimates of Warrior Guyver/Zoanoid type abilities have been
compiled and summarized below.
-PHYSICAL STRENGTH:
-THANCRUS:
As a Thancrus type of zoanoid, the subject has the strength of thirty
men and stamina inherit with that type.
-WARRIOR GUYVER: Subject
has the Strength of 400 men and unlimited stamina, granted by the Unit's
HSL power system, but use of the Cyclone Power Matrix (CPM) can
temporarily double the subject's strength to that of 800 men.
-WARRIOR GUYVER THANCRUS: Physical strength is enhanced to
1,600 men and has unlimited stamina due to the unit’s HSL. The CPMs
cannot enhance the subject’s strength as it is used to enhance the
Inferno Blades.
-SPEED:
-THANCRUS:
Ground speed is 200 MPH and reflex speed varies between 5 to 40 times
human norm peak.
-WARRIOR GUYVER: Running speed is 450 MPH, with a max. of ~1,200
MPH / Flying speed is 770 MPH, with a max. of ~3,750 MPH, but use of the
CPM can temporarily double the subject's speed. Reflex speed is 20 to
200 times normal, with a CPM boosted max of 400 times normal.
-WARRIOR GUYVER THANCRUS:
Subject’s speed is exceptionally
enhanced due to the zoanoid type. Running speed is 12,000 MPH with a
max. of 18,000 MPH. Flight speed however is mainly based on the
subject’s enhanced power level and is 12,000 MPH with a max. of 15,000
MPH. Reflex speed is equally enhanced and is 500 to 4,000 times normal.
-DURABILITY:
-THANCRUS:
Subject has the normal durability and regeneration factors of this type.
-WARRIOR GUYVER: Subject's bio-armor is twice as durable as a
standard Guyver's, with the ability to adapt to attacks such as Enzyme
acid, and is enhanced by a body shaped shield aura, an extra secondary
shield protects subject's Control Medal, that allows subject to survive
anything short of mega smash level attack and reinforce subject's
physical integrity when necessary. Additional shielding is provided by
the CPM, which can be channeled to create an incredibly powerful
directional shield that can withstand anything up to a Gigantic Guyver’s
full double Giga Smash but leaves the subject's back unprotected.
Regeneration is ten times faster than a normal Guyver's and up to twenty
times when channeling CPM energy internally.
-WARRIOR GUYVER THANCRUS: Subject’s bio-armor is enhanced along
with his body shield to allow him to withstand up to four combined mega
smashers from a standard Guyver. Regeneration is also enhanced to forty
times greater than a standard Guyver’s norm. Shielding is more limited
as the unit’s CPMs is focused into enhancing the subject’s Inferno
Blades. Though he has shown that by crossing his Inferno Blades in front
of him and using his pressure cannon
by refracting most of the energy around
himself he can twenty combined standard full double mega smashers,
HYPER SENSES:
-THANCRUS:
Subject had the normal zoanoid level enhanced senses of this type.
-WARRIOR GUYVER:
Subject has the normal range and abilities as a Warrior Guyver with a
range of 500 meters (~1,640 Feet) with a passive range ten times that.
-WARRIOR GUYVER THANCRUS: Subject’s hyper sensors have an
enhanced range of 2,000 meters (~1.25 Miles) with a passive range three
times that.
WEAPON SYSTEMS:
-INFRARED LASER ORBS:
-WARRIOR GUYVER: The subject possesses five laser orbs, one on
the head, around the normal area for the head beam orb, one on each
forearm and one on each palm, each of which exhibit an energy output ten
times that of a normal Guyvers.
-WARRIOR GUYVER THANCRUS: The subject’s zoanoid type possesses
a heat fin that is designed to bleed off excess heat while the type ran
at high speeds. This heat fin has been enhanced and further merged with
the head infrared laser orb to fire an extremely powerful beam 400 times
greater than normal. This attack takes time to charge and the tell tale
sign of the charging process is the Heat Fin lights up with energy prior
to firing. Subject can still use his head and forearm laser orbs at
normal power equal to forty times greater than normal.
-SONIC BUSTERS:
-WARRIOR GUYVER:
The Unit's sonic weapon emitters have also shown greater
versatility and power than a standard Unit's. Radius of attack can range
from 15 to 160 degrees and intensity can range from a low hum to ten
times that of a normal Guyvers.
-WARRIOR GUYVER THANCRUS: Sonic buster attack is enhanced by
four fold.
- VIBRATIONAL SWORDS:
-THANCRUS:
Subject possesses a pair of non-retractable vibrational swords in place
of where his hands would be. They are equal to standard Guyver’s
vibrational swords.
-WARRIOR GUYVER: Subject has a pair of retractable vibrational
elbow swords that are composed of polymorphic material that allow them
to morph into a variety of shapes and sizes at will.
-WARRIOR GUYVER THANCRUS: Subject’s elbow mounted vibrational
swords are slightly enhanced but still operate within the same
parameters as a Warrior Guyver.
-INFERNO BLADES:
Subject’s zoanoid type vibrational swords located as his hand has been
merged with the unit’s Cyclone Power Matrix. This removes the CPM as
weapon and has been focused into enhancing the subject’s vibrational
swords into a focused extremely powerful attack. The vibrational swords
themselves emit a plasma based aura around the blades that combined with
the enhanced nature of the swords themselves can defeat even a Warrior
Guyver’s own swords. Even if the subject misses the blades will still
damage his target. Only advanced units like Dreadnought could possibly
withstand these swords.
In addition, the blades themselves can be used a focusing point allowing
him to fire plasma blasts like a pressure cannon, equal to over hundred
times the power of a pressure cannon. The plasma also gives off
secondary burn damage as well.
The swords also have became partially polymorphic in that they can
change shape at the subject’s will however the default shape is still
the long blades of his zoanoid type which prevents him from for example
opening his Hyper Smasher, so he has to mentally open them to fire them.
He can also extend these blades up to 10 meters for a deadly whip like
attack.
-GRAVITATIONAL POWERS:
-WARRIOR GUYVER: Subject possesses all of the gravitational
powers of a Type 2 Warrior Guyver.
-WARRIOR GUYVER THANCRUS: Subject’s gravitational powers have
been enhanced by a factor of four.
-HYPER SMASHERS:
-WARRIOR GUYVER:
Subject's Chest Smasher Cells are more advance than a standard
Guyver's and has a far greater charge capacity, allowing these weapons
to fire a beam five times more powerful than a standard Guyver's per
cell and can maintain them for up to 10 seconds before needing to
recharge the Smasher Cells.
The subject can focus his CPMs into enhancing the power of his
hyper smashers by a factor of two.
-WARRIOR GUYVER THANCRUS: The subject’s greater than normal
power level allows the subject to fire his hyper smashers up to twenty
times greater than a standard Guyver’s as well as maintain the beam up
to 10 seconds. Cyclone Power Matrix does not enhance the weapons as it
is focused into enhancing the Hyper Vibrational Weapons.
OTHER ABILITIES:
Unit has the standard Warrior Guyver ability to turn invisible, or like
a Chameleon, can appear to be just about anything as well as project
holograms. The Unit also has the ability to enter Hyper Space without
deactivating and taking host along with it for either teleportation or
to regenerate from a battle even if Unit had appeared to have been
vaporized. The subject also possesses the ability to communicate
telepathically with none Guyvers.
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Subject's Warrior Guyver Form
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