Subject Classification: Extra dimensional Prototype Warrior class Guyver Unit
 
Designation – Code Name: FEMALE WARRIOR GUYVER  /  Host Name: Fiona O’Conner
 
Subject  – Sex: Female  /  Hair: Blonde  /  Eyes: Blue  /  Age: 27 years
 
Nationality: American
 
Human Form – Height: 177 cm (~5.8 Feet)  /  Weight: 67 kg (~151 Pounds)
 
Armored Form – Height: 207 cm (~6.8 Feet)  /  Weight: 328 kg (~723 Pounds)
 
Present Status: Declared enemy of Chronos
Description: Subject is from an alternate reality where it was Jason O’Conner and not her fiancée Fiona died on their wedding day. After encountering our reality’s Warrior Guyver, subject acquired that reality’s counterpart to the prototype Warrior Class Unit. Both then proceeded to eliminate the zoalords of Chronos from that world before our Warrior Guyver convinced her to come back with him to this world. Now married to this world’s Jason O’Conner, the subject fights along side him as the Female Warrior Guyver, helping to assure that Chronos would never achieve the level of world domination that they had achieved in her world.
Special Note: Jason O’Conner has gone rogue, details of incident are classified, and is no longer an agent of ACTF. However, he is still a declared enemy of Chronos and may still assist ACTF forces when our goals are the same. This subject who is married to Jason O’Conner may also offer assistance to our forces but due to the huge power levels of her husband should only be an option worth consideration if there is a great need.
Psychological Profile: Subject was born in Texas was given a strong sense of duty and family at a young age, while also taught to stand up for herself. While she displays a easy going demeanor, she is determined individual that could be described as hard headed at times. While she hardly had any serious training in combat she has shown a ready acceptance of learning how to fight.

Present estimates of this Guyver type abilities have been compiled and summarized below.

  


PHYSICAL STRENGTH:
 

Subject’s physical strength has been estimated to be four times greater than a normal standard Guyver’s, granting the subject the approximate strength of 400 men.

Though use of the Gravity Shield can augment subject’s physical capabilities, dependant on level of gravitational energy charge, by channeling of gravitational energy to boost kinetic energy of punches and kicks, or by augmenting gravitational constant around subject’s immediate area and effectively making nearby object’s easier to move.


POWER/STAMINA:

The unit’s natural Bio-Boost process is enhanced with an advance HSL (Hyper Space Link) power system and improved C.M. regulating efficiency that greatly boosts the energy generated during the Bio-Boost process and gives subject unlimited energy reserves by continuously siphoning energy from Hyper Space to maintain the process at peak efficiency, granting subject unlimited energy reserves and stamina. This system is so efficient that the subject does not need to rest or eat while using the unit and will not starve even with the unit deactivated.

Use of the Gravity Shield also allows subject to supplement energy reserves with absorbed gravitational energy. 


SPEED:
 

The Bio-Boost process greatly increases host metabolism, along with information processing enhancement due to C.M. interface, and the unit’s ability to manipulate its effective mass, momentum, and surface friction grants subject a running speed of 0-770 MPH, with a sustainable max. of ~1200 MPH under ideal conditions, and a max. acceleration factor of ~22 G’s. Flight is attained through gravitational control, just like a standard Guyver, but the subject’s superior power and armor technology lets the subject attain a flight speed of 0-3,000 MPH, with a sustainable max of 3,750 MPH with the use of the Blast Shield, and a max. acceleration of ~44 G’s. Enhanced Metabolism and CM interface also grants subject an enhanced reflex speed of 20-200 times normal human peak.

Use of the Gravity Shield can greatly enhance the subject’s speed, dependant on how much gravitational energy it has stored up, but can potentially allow the subject to achieve near light speed subluminal travel or F.T.L. via wormhole generation and/or spatial warping. Though normal sustainable flight speed can be increased from 3,750 MPH to 6,000 MPH, and a max. acceleration of ~55 G’s with the use of the Gravity Shield.

TELEPORTATION:

Similar to the Gigantic, the subject can control her unit’s ability to access hyper space to physical send herself to and from hyper space and thus use hyper space to teleport hersrlf virtually anywhere she wishes at will. Though the exact range of this ability is unknown but she probably could potentially travel anywhere she wishes throughout the universe. This ability can also be extended to whoever or whatever the subject is in close physical proximity to by creating a spatial warp that tunnels through hyper space and protects whatever is being transported from the intense energy filled hyper space, but unlike the subject’s normal teleportation this ability seems to be limited to planetary distances. Possibly because the tunneling effect of the spatial warp breaks down over longer distances and could thus expose whatever is being transported to the energy filled hyper space.


DEFENSE SYSTEMS


HYPER SENSES:

Subject’s unit greatly enhances her senses far beyond the normal limits and range of a human, but the unit’s advance C.M. link to the host brain also lets it help process the sensory information to the point the unit seems to provide the host with a kind of HUD (Head’s Up Display) or augmented perception. Providing the host with tactical information and keeping track of both friend and foe activity with ease. This combined with the unit’s own 3D sensory orb system, the roving metallic orbs located on either side of the subject’s head, grants subject a near omnipotent awareness of her environment. Since the hyper sensors can also sense through obstacles, within its active sensory range, it is nearly impossible to surprise Subject in battle. The range of the Hyper Sensors have been estimated to be approximately 500 meters (~1640 Feet) for active perception and up to a hundred times that for passive perception.

DURABILITY: 

Subject’s bio-armor is far more advanced than a standard Unit’s, containing C.M. elements that make it not only more dense but far more stable and adaptable.  The armor can actually learn from damage to make the unit resistant, if not immune, to attack. Thus granting the armor with over twice the natural durability of a standard Guyver’s armor and immunity to even Enzyme acid.  Any damage sustained is also regenerated at a rate ten times faster than a standard Guyver’s norm.

Defense is further augmented by a continuously generated body shaped shield aura, an extra secondary shield that protects subject’s Control Medal, that allows subject to survive anything up to a full double mega smash level attack with minimal damage and can reinforce subject’s physical integrity when necessary. This defensive field is also an integral part of the unit’s ability to adapt and thus can also be optimized to help make the subject resistant to attack. So in effect the longer the subject is in a battle the harder it becomes to damage the subject. Though this also means initial attacks can have far more effect than later attacks and a surprise attack would also increase the reaction time her unit needs to optimize her defenses, potentially leading to greater initial damage.

The subject can also use and maintain a blast shield, normally produced by all Guyvers only upon activation, at will, to allow subject to withstand an attack of up to 10 times more powerful than a standard Guyver’s Single Mega Smasher. A third energy shield, produced with a combination of the Unit’s gravitational power and blast field, can be generated to quadruple total shield strength and allow the subject to withstand anything up to ~1/4 the destructive power of a Giga Smasher. Finally the subject can create and maintain a Pressure Cannon as a directional shield, which she can focus the power of her other shields to produce a directional defensive field capable of letting the subject withstand anything up to a single Giga Smasher blast from a Gigantic by deflecting the majority of the beam around the subject. The Pressure Cannon by itself can only provide a directional shield capable of deflecting an attack equivalent to the power of ten combined standard Full Double Mega Smashers, by refracting most of the energy around the subject.

BLAST FIELD SHIELD: 

The Blast Field is a phenomena of Guyver dimensional manipulation technology produced by a Guyver Unit transitioning between the Boost Dimension (a.k.a Hyper Space) and normal space. The effect of which is used by standard units to protect the host from harm while the unit bio-boosts the host. Subject’s unit possesses the ability to manipulate the dimensional barrier to produce this effect without having to transition her unit to or from the boost dimension. Consequently, the Subject can use her blast field as a shield at will and can maintain it indefinitely since it’s power comes from hyper space and not from the unit itself. This enhances the subject’s ability to deflect attacks and lets her withstand even multiple Mega Smasher level attacks of up to 5 times what her body shield alone allows him to withstand. The shield itself, due to its dimensional nature and design purpose, allows the subject to generate a Gravity Shield. Letting the subject better withstand gravitational attacks and can combine it with her own gravitational power to produce a third Barrier Shield, similar to Barrier Shield produced by the Gigantic Unit. 

GRAVITY SHIELD: 

The dimensional manipulation produced by the Subject’s Blast Field grants the subject the ability to produce a gravitational energy manipulation matrix that is simply called the Gravity Shield. The capabilities of which extend far beyond it’s basic premise of storing and redirecting gravitational energy. The shield actually acts similar to the Gigantic’s Power Amplifiers, allowing subject to not only absorb and store gravitational energy but also to manipulate gravity energy in virtually whatever way the subject may will it. This is what allows the subject to generate a Barrier Shield similar to the Gigantics and to manipulate space/time around subject with the gravitational energy. The stored gravitational energy itself can act as a shield that along with the Barrier Shield can vastly increase the subject’s defensive capability to withstand even multi-megaton nuclear level attacks.

 

WEAPON SYSTEMS


HEAD BEAM:

The Head Beam Infrared Laser Orb is far more powerful than a standard unit’s and can fire a beam with 10 times the power of a normal Guyver’s head beam. Making it twice as powerful as the Gigantic’s main head beam and powerful enough to kill most hyper zoanoids. Additionally the subject can also channel her bio-energy through the head beam for additional effects ranging from stunning an opponent to transforming the head beam into a laser like plasma beam with up to 1/10 the power of a Mega Smasher.

GRAVITATIONAL POWER:

HYPER KINETIC MAGNIFICATION: Subject can focus her gravitational power, just like a standard Guyver, to augment her physical mass momentum energy when performing a physical attack to magnify the power of a punch or kick by approximately three hundred fold. Combined with subject’s greater mass/density and speed, allows the subject to defeat even a Zektole’s impact absorbing armor with a single blow, but the subject can also channel gravitational energy from the Gravity Shield to further boost the power of her blows for extreme effect, the upper limits of which are unknown but can easily rival a Mega Smash with the equivalent of raw kinetic energy.

Such is the power of the subject’s blows that even without physical contact the force of the blow can project through the air like a cannon blast.

PRESSURE CANNON: Subject, can focus her unit’s gravitational power, from the Unit’s gravity control orb, through her hands to produce a gravity weapon called the Pressure Cannon, a compressed virtual mini-black hole that produces a shock wave as it evaporates on its way to its target. Since the subject’s unit can generate and manipulate thirty times the gravitational energy of a standard unit the power of this weapon is far more powerful than a standard Guyver’s. Allowing the subject to fire either a single massive Pressure Cannon, similar to a Gigantic’s, with up to thirty times the power of a standard Pressure Cannon and is capable of destroying a skyscraper, or a triple pressure cannon with ten times the power of a standard Guyver’s each, or can produce a hail of approximately 20 per second, similar to a Zoalord’s gravity bullet attack, with half the power of a standard Guyver’s pressure cannon each. Since this weapon essentially focuses enough gravitational energy to fold space in on itself it can also be used defensively, if held and not fired, to refract even light around and away from subject.

Use of the Gravity Shield can be used to amplify the power and flexibility of this weapon to the point the subject may even be able to create a true black hole attack.
 

PRESSURE CANNON  PUNCH: Subject can produce a Pressure Cannon and then place it in front of her fist to add its power to a punch, usually to assist in penetrating an opponents defenses for a 1-2 blow effect.

MEGA PRESSURE CANNON: Subject has the ability to channel her bio-energy and body shield energy to super charge a pressure cannon and boost its destructive power to the equivalent of a standard Guyver’s full double Mega Smash. A powerful attack but, since it draws its power from the subject’s bio-energy and body shield, it can leave subject vulnerable to attack while charging up for this attack.

HYPER CANNON PUNCH: Subject can combine the power from the Mega Pressure Cannon with her Hyper Kinetic Magnified Punch to produce an attack equivalent to a Gigantic’s Gravity Knuckle Punch. But this too leaves the subject vulnerable to attack while charging up for this attack.

GRAVITY CANNON PUNCH: Subject can absorb and unleash the energy of her gravity shield through her fist to produce an incredibly powerful directional discharge of gravitational energy. Power varies with how much energy subject has stored up in her gravity shield but effects can range from the equivalent to a Gigantic’s Gravity Knuckle Punch to the kinetic equivalent of the Giga Smashers.

GRAVITY SHIELD: The subject’s Gravity Shield effectively boosts subject’s Gravitational Powers to potentially incredibly powerful levels. The most immediate effects of which allows for the generation of a Gigantic like Barrier Shield to augment defensive capability and increasing overall gravitational power by a third. Additionally stored gravitational energy can be used as a shield or channeled to produce or boost other gravity based abilities.


HYPER SMASHERS:

Subject’s Chest Smasher Cells are more advance than a standard Guyver’s and has a far greater charge capacity, allowing these weapons to fire a beam five times more powerful than a standard Guyver’s and can maintain them for up to 10 seconds before needing to recharge the Smasher Cells.


POLYMORPHIC VIBRATIONAL SWORDS:

In place of the standard Guyver vibrational swords, Subject’s unit is equipped with a special virtually unbreakable shape shifting vibrational alloy that the subject can manipulate at will. Subject has five pairs of retractable high frequency swords, located above and below the knees, elbows, forearms, and above and below the chest plates. The unit’s two chest spikes can be extended just like a Gigantic’s for a spear like attack and can be combined for double the effect. The maximum range of these swords is 3 meters (~10 feet) when the mass of the forward and elbow swords are combined. Subject can also temporarily combine the mass of both pairs of swords from both arms to form a single sword of up to 10 meters(~33 feet). The full range of these weapons abilities have yet to be determined but they have shown superior strength and tolerance levels than that of any other known vibrational weapon.


HYPER SONIC BUSTERS:

The unit’s sonic weapon emitters are more advance than a standard Guyver’s, showing greater versatility and power. Radius of attack can range from 5 to 160 degrees and intensity ranges from a low hum to ten times that of a normal Guyver’s. Making them capable of killing zoanoids up to the hyper class. The energy from the subject’s body shield can also be focused through this weapon to produce kinetic energy pulses for added punch and/or use in the vacuum of space

ULTIMATE WEAPON

Subject’s Gravity Shield is also its greatest weapon with ability to store and manipulate gravitational energy on a massive scale, both from the unit and any external source. The potential power of this ability is enormous as given time the subject can easily store enough gravitational energy to produce multi-megaton nuclear scale attacks. The only limit to this weapon is the strain it takes to control all that energy can cause a severe feedback to the subject’s C.M. that can ultimately destroy her

The subject can also use the Gravity Shield to manipulate space/time for either a destructive warp effect, similar to what Zoalords like Imakarum are capable of producing, or create a time dilation effect that can be used to slow opponents, with a range and intensity dependant on the power level of the Gravity Shield.

OTHER SYSTEMS

CONTROL MEDAL:

The unit’s Control Medal is the single most important component of a Guyver unit, regulating and controlling the Guyver unit and all its functions. Allowing the host, through a direct link to the host brain, to control the power of the Guyver. The Subject’s Control Medal is far more advance than a standard Unit’s, essentially a pyramid shaped variant that is composed of four partial C-Units that have been combined to produce a more powerful combined parallel processing Control Medal. This explains how unit can function at such high power levels without the added C-Unit layers utilized by the Gigantic type. The Unit’s HSL power system also resides within this Control Medal and helps explain how the CM can maintain it’s own energy shield, separate from the rest of the Unit defensive systems, as well as granting the CM the unique ability to auto teleport itself into hyper space to avoid destruction. Though even if damaged the Warrior Control Medal is capable of regenerating itself so long as a single one of its four C-Unit segments remains intact and fully functional.

The Subject’s armor actually serves as a fifth C.M. segment since it contains C.M. elements and thus reduces the strain of continuously controlling the Guyver Organism and helps grant the subject her ability to rapidly adapt to attacks.


STEALTH SYSTEM:

The Unit’s body shield system also grants the subject with the ability to turn invisible or appear to be just about anything, like a chameleon. This later ability is further enhanced with the ability to project holograms.

POWERED DOWN STATE:

When subject’s C.M. is damaged the unit loses full access to the HSL system, which is contained in the C.M., and forces the unit to default to the standard Guyver system of siphoning energy from the boost dimension via the Gravity Control Orb. This reduces available energy and gravitational power to the levels of a standard Guyver but the unit can adapt by adopting a powered down form that is similar to a standard Guyver’s in both overall form and capability. Though due to the need to regenerate the main C.M. and loss of the ability to teleport means the unit must stay active until the regeneration process is complete, which depending on the level of damage can take several days. 

OTHER ABILITIES:

The unit is identical to the original Warrior Guyver unit in abilities but because the unit is from an alternate universe, it may or may not possess other abilities not seen in a Warrior Guyver unit.

Special Note: In the reality that the subject came from a significantly different history from ours occurred. There was apparently no near apocalypse with a Guyver Zoalord and, until the arrival of our Warrior Guyver into that reality, there was no modern day Guyvers. This resulted in that world’s Chronos in winning the war and conquering the world. The question then arises, what happened to the Gen in that world and why did they leave. We know from the alternate reality that the Warrior Guyver 2 came from that the Gen went on to become an extreme threat to humanity, will a similar threat arise from the Female Warrior Guyver’s reality? Only time will tell.

Subject’s ANFROMEDA Form

 

No other conclusions can be confirmed until further data is gathered.
Back to ACTF Data Files