Back Story: The Jacmus-Prime Guyver is an offshoot of the Advanced G-1 Unit, also known as the Controller Unit of the Guyver Collective. The basis of it's powers and abilities were drastically altered by entering the mythical land of Jacmus-Prime. Within this land the Guyver was forced to rely on sources of mystic power as opposed to it's previous scientific resources. As is the case, various abilities have found themselves changed due to this dimensional trek.
Powers and Abilities:
Speed Running:
70 miles per hour ( note max speed ). As will be explained below,
going max speed will have it's disadvantages. Some Guyver's have been known to
run up to 80 miles per hour on the land, and are believed to be using the power
amplifiers within their legs, notably hamstring area. Researching this, we have
found that doing this causes massive energy drain and cannot be done under 75
percent, as doing this will use up 25 percent of the energy reserves, and that
is just instantly. The energy decreases by 2 percent by every 15 miles doing
this. This is not recommended and highly dangerous. This is only to be used in
extreme situations, one were running is vital to survival, for it is likely that
the host will need to de-boost for 48 hours or even 60 to bring the energy level
back up to normal status. Strength: Max, 33.3 times the strength of a human. Once more, probably the cause of the travel to the planet, or the planet itself. The reason will probably never turn up, but if it does, it will be reported here in due time. As it stands, the Guyver unit used to have the strength of 100 men. It has been reduced as clearly seen and noticed by all functioning Guyvers. With this significant loss, new counter measures and offensive tactics are being advised and practiced. High
Frequency Blades: Due to some 'unknown' cause, the
blades can no longer go through anything. Although it can still go through a
lot. Blades and other weapons, such as iron and steel swords will stop it. Wood,
or anything weaker than iron will be shattered or broken. This also applies to
armor and such. Dragon scale takes a max of 5 hits to penetrate the weakened
portion of the skin The blade has also been known to go through Adamite. Mythril
repels the blade more than any other known metal, thus giving the blade a hard
time in getting through. Although the blade can get through, it takes 6 hits
with both blades, not just one. Stabbing, or a piercing blow would embed itself
within the armor, getting stuck obviously. Due to this weakness of the blades,
other methods of destroying an enemy are being researched at this time. More
information will be available within a couple of months, once suggestions and
training have begun. Mega-Smasher: No longer works. A account has come across the readings and findings that a Guyver managed to pull the mega-smasher off, but most believe it to be a lie. Most have tried and come up with nothing. The weapon simply does not work. All that we can think of, has shown us that the planet must be cause for the displacement of this weapon, or perhaps it was going from plane to plane.
Head-Beam: The crystal has been weakened severely. The
intensity has weakened beyond doubt. The reason for this, is still unclear,
although people are researching into it, trying to come up with ways to bring
the lost intensity back. The beam can no longer be fired in one flowing stream,
but rather short bursts of energy. It still functions the same way, the green
zoa-crystal converting the energy instantly into the laser. This takes up no
charge time, and cannot be used when the Guyver unit is below 35 percent energy,
as it would take to much energy from the Guyver. The materials the head beam can
go through are blades and such not made of mythril, or adamite. All armor it is
able to penetrate except for Dragon scale, Mythril, and Adamite. Dragon scale,
being organic matter, can be pierced, but it must be targeted at least 5 times,
the exact same spot. Mythril has been known to reflect the beam back upon the
owner, making a nasty effect. All other organic material, or lesser metals it
can penetrate. Another thing that was weakened due to some 'unknown' force, was
the range of the head beam. It used to be limitless is now reduced to 6 feet and
short little bursts of energy. Currently, the minerals located on the continent
of Sargaso are being looked into, to see if they could help enhance the beam
back to it's original intensity. Gravity Control Orb: It still functions as it used to. The only difference is the energy output, it is no longer 'limitless', but is now limited. Of course the energy keeps coming in, but not as much as it used to. The gravity control orb, and the functions of the Gravity Gyro's can no longer manipulate the gravity into forming a shell of condensed gravity and firing it. This can no longer be accomplished, as it would take up all of the energy reserves, and possibly even more. The entire host would be eaten alive for it's own energy to compensate. This would be bad, although the Control Medallion would reinstate the host's body, it would never have enough energy for it. So this weapon cannot be used, and should not be used.
Habitat: The Guyvers of Jacmus-Prime took a localized land mass as their home. They named this continental land mass after the theological figure Apollyon, the spiritual being named as the destroyer in Christian apocalyptic theology. It's description is as follows: Apollyon, this lush utopia of greenery, is harsh to some, and beautiful to most that inhabit its surface. It is located on the eastern most island of Jacmus-Prime, absent from the majority of civilization. One of the predominate features of this secluded place, are the mountain terrains that surround it on all sides. These mountains range from 1000ft in height to its highest point on the northern seaboard 150,000ft. It's jagged and perilous surface, make it's peaks an insurmountable climb. The mythical ranges prevent most other worldly creatures from entering its confines. Within the outer sectors of the island, passed the mountainous ranges, large masses of vegetation grows. Vegetation and tree growth within these sectors make the Sequoias of the red wood forest seem as though dwarfs. Vines in these forest hangs from hang from trees, making for easy travel through the harsh fauna and flora that stalks the ground. The ground in itself is predominately made up of volcanic soil, highly nutritional, and able to support many forms of plants life with relative ease. Various forms of vicarious plant species dwell within the confines of this forest as well. Including certain species that are drawn to the infrared spectrum as well as heat signatures. From there massive fields dip inward dropping into massive valleys, and highlands. Filled with water ways rich in life. The main attraction an inactive volcano that resides within center of the continent. The dark skinned structure astonishes the eye. Known to refract the sun's as well as the stars' light at such intensities as to create the lush jungle landscapes previously mentioned in an otherwise artic geological location. The mouth of this volcano is over 10,000 feet in width. Animals that strive in this Island, are mere wild dogs, bears, carnivorous cats, and some form of reptilian life form. The insects are merely Mosquitoes, flies, and bees, ants, and beetles, though they are known to be exaggerated in size. The weather in this region, is mostly sunny, with occasional cloud cover. Artic winters are converted via the refracting effect of the volcano, creating seasons of thunderstorms and massive monsoons.
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