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Present estimates of Guyver/Zoanoid type abilities have been compiled and summarized below. -Physical strength varies according to subject's form. As either a Guyver or Neo Hyper Zoanoid, subject has strength of 100 men. As a Guyver Powered Zerebubuse, subject has strength of 4,000 men. Stamina also varies for each form. As a Guyver, subject has over ten times the stamina of a normal Guyver. As a Neo Hyper Zoanoid, subject has the same stamina as before his bonding to the unit. As a Guyver Enhanced Neo Hyper Zoanoid, subject has a little over half his normal stamina. -Durability varies according to subject's form. As a Guyver, subject has normal durability and regenerative abilities of a Guyver. As a Powered Zerebubuse, subject has the durability to withstand anything short of a Guyver Mega Smash and can regenerate nearly as quickly as an Enzyme 3. In his ultimate form, subject's armor can withstand a blast equal to 5 Gigantic Guyver Full Double Hyper Smashes combined and can generate a gravity/bio-energy shield capable of withstanding five times as much destructive power. Rate of regeneration in this final form rivals that of Dreadnought. -Speed: (In Guyver Form) Running = 0-250 MPH, Flying = 0-300 MPH and reflexes are 5 to 40 times normal. (In Neo Hyper Zoanoid Form) Running = 0-60 MPH and reflexes are approximately 5 times normal. (In Guyver Enhanced Neo Hyper Zoanoid Form) Running = 0-1,000 MPH, Flying = 0-4,500 MPH and Reflexes are 20 to 160 times normal. -Weapons: In Guyver form, subject has standard Guyver weaponry. In Neo Hyper Zoanoid Form, subject has standard Powered Zerebubuse weaponry. In his most powerful form, subject has extendable Hyper Vibrational tri-claw fingers on his left hand that can slice through most other vibrational weapons with ease, retractable elbow swords on both arms, Bio-Laser Head Beam Crystal, shield/Bio-Laser cannon on his left arm that can fire a blast easily ten times more powerful than a Gigantic Guyvers Mega Smash, Chest Mega Smashers can fire a blast 40 times more powerful than a normal Guyvers, and Pressure Cannons can be fired with 40 times the power of a normal Guyvers. The subject's armor spikes are also vibrational and can do significant damage in close quarter combat as well as making it extremely hard to grab the subject without getting skewered in the process. -This version of
the Zerebubuse type still has the three flexible horn liquid dischargers,
which fire a powerful corrosive acid capable of dissolving the bio-armour
of a standard Guyver. Though subject's own unit seems immune to the acid.
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