Present estimates of this
being's abilities have been compiled and summarized below.
-PHYSICAL STRENGTH:
-Temporal W’Kar possesses the base physical strength
of 2,400 men, though he has been shown to match the strength of 2,700 men. He
has typical stamina for a W’Kar Reproduction and possesses energy
draining that can fully restore his energy reserves under an hour.
-SPEED:
-Ground speed is
19,500 MPH with a enhanced max. of 37,500 MPH and
flying speed is 48,000 MPH with a enhanced max of 120,000 MPH. Reflex speed
is far superior to a unit of this power, which varies between 1,000 to 8,000
times normal. Temporal W’Kar has the ability to go to the speed of
light (180,000 MPS) at will but he can enhance this a
hundred fold if he creates a localized temporal dilation field around
him.
-DURABILITY:
-Temporal W’Kar can
withstand a 2 kiloton explosion of TNT unshielded and regenerate 30 to 110
times faster than normal. He has standard W’Kar type shielding that
allows him withstand up to a 50 kiloton explosion of TNT. He has shown to
create a localized temporal dilation field that can destabilize energy
attacks fired upon him.
-HYPERSENSES:
-Hypersenses
are incredibly advanced, it allows Temporal W'Kar to mentally view all
targets within a 8 mile range from any angle and can
detect at the same distance. Temporal Enhancements allow unit to view
possible futures and react accordingly.
WEAPONS SYSTEMS
-TEMPORAL HEAD LASER:
-The Head Laser shows an
approximate output of 450 times that of a normal Guyver, but can operate on a
slight temporal shift of approximately .0001 of a second that allows to it
pass through shields. Temporal W’Kar can than shift it back to normal
time within his target for precision attacks.
-PRESSURE CANNON:
-The Pressure Cannon can be used at a strength equal to a 5 kiloton blast. This weapon is over
three feet in diameter and can be used in extremely quick paces in comparison
to other W'Kar. Temporal W’Kar can hyper accelerate his pressure
cannons over a hundred times faster than normal, that allow it smash into his
targets with incredible force.
-SONIC EMITTERS:
- Sonic emitters are of standard W’Kar
Reproduction and ranges in power from 25 to 40 times
that a normal Guyver.
-PLASMA SWORDS:
-Temporal W’Kar possesses four pairs of
vibrational swords , two pairs located on the elbow,
one pair on the forearm and one pair on the knee that infused with a plasma
compound that allows him to instantly cleave any normal vibrational sword
that's not able to withstand this sword type.
-MEGA SMASHER:
-The mega smasher
has shown a power range over 35 times that of a normal Guyver. He has shown
to utilize his mega smasher in a number of ways.
Temporal W’Kar can hyper accelerate his mega smashers
by over ten times faster than normal, that allow it smash into his targets
with incredible force. He can also operate on a slight temporal shift of
approximately .0001 of a second that allows to it pass through shields.
Temporal W’Kar can than shift it back to normal time within his target
for precision attacks.
OTHER ADVANCES
-HYPERSPACE ORB:
-The unit also can
send the host into Hyper Space to recover from battle or teleport. A battle backup
transports the control medal into hyper space so it can remake the host's
body without interference. The host must activate this system, it never does
so automatically.
-CONTROL MEDAL:
- Control Medal is
standard for all W'Kar Reproduction. Contains a Bio Control System that
allows the host to be active even in the Self Defense mode. If the Bio
Control System is damaged a back up Friend or Foe system is used instead.
Uses over ten times the energy storage of a normal unit and cause very little
wear to the user, even after excruciating battles.
-CLOAKING:
-The unit can make
the armor appear as anything. So it can give a chameleon effect, or keep the
armor on and appear as clothing. Temporal W'Kar can also create limited
holograms of himself to help confuse attacking opponents.
-TIME DILATION:
-By creating a
field in various sizes, Temporal W'Kar can actually disturb the flow of time
to his advantage. Others decrease in speed and reaction time up to 1/100 of
normal and Temporal W'Kar becomes both unaffected and allowed to move over 10
times his normal speed. This ability is very costly in the fact is uses an
incredible amount of energy, and the larger the field the more energy used. A
field of approximately one mile in diameter can only be utilized for up to
three minutes, where as one thirty feet in diameter can be used for over
twenty minutes. This ability can also be used on a lesser scale to create a
disturbance of his body’s timeflow. This
makes others view him as a streak of light which also confuses hypersenses, using this ability also allows unit to move
freely through all atomic mass. Temporal W'Kar has shown the ability to
disturb even Anubis Time Dilation ability to allow him and a limited area to
move freely at normal time within other dilation fields.
-BLITZKRIEG:
-A similar ability
to the Warrior Rage. By focusing all uses of speed advantage at once,
Temporal W'Kar can outmatch the speed of anyone and bewilder their Hypersenses to the point their units cannot track him. At
this point the unit attacks at incredible speed and strength over three times
it's normal. Range of damage can vary, but each time use of this ability
almost completely removes energy reserves so Temporal W'Kar must recharge.
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